Pierre Picard

  • 3D Modeler
  • Montreal, QC

Passionate about 3D and video Games, focused on realistic environment and hard surface at the moment but open to any (beautiful) style !

View Resume

My goal is to contribute to the creation of great assets and environments for any kind of 3D production, to do great stuff that people will love and that I will love doing.

As a 3D Artist I can manage with a variety of platform from custom 3D Engine to Unreal engine 4 passing by Unity 3D. I'm all about attaining stunning results despite limitations and improve my craft to the highest quality !

Specialties

3dsmaxPhotoshopZbrushUnreal Engine 4UnityQuixel suiteSubstance painterSubstance DesignerMayaModoAutocad

Skills

3D ModelingHighpolyLowpolyTexturingSculptingBaking